

Bright At Midnight
A Game Studio
Founded by UC Santa Cruz Alumni, Cameron S Chapman and Eos//G, Bright at Midnight is a small independent game studio dedicated to crafting creative and unique games featuring lived-in worlds full of adventure.
In 2021, Bright at Midnight launched their first game, The Chaser’s Voyage, on Steam’s early access. In it, you take on the role of a desperate space captain and pilot your ship, the Chaser, through dangerous interstellar terrain while shaking off hostile pursuers, such as space pirates and bounty hunters.
Earn money by transporting clients from planet to planet in order to pay off your debt to a notorious pirate lord before it’s too late in this interplanetary sci-fi roguelike!
Bright At Midnight
Meet the Team

Cameron S Chapman

Eos//G

Cameron S Chapman
Founder, CEO, Lead Programmer, Game Designer

Eos//G
Founder, Lead Game Designer, Director, Writer
The Chaser's Voyage
Bright At Midnight
The Chasers Voyage
Meet the Characters!

Tai

Edwin

Wolfe

Nila

Tai
The Chaser’s gunner and a former UGS soldier and officer. He’s someone who always loves a good fight and blowing stuff up. He’ll aim and fire at incoming objects and pursuing enemies while you focus on flying and managing systems.

Edwin
The Chaser’s shield operator and your childhood friend. He’s a simple farmhand with no interest in space travel, but got roped into joining the crew in order to help you pay back your debt.

Wolfe
The Chaser’s chief engineer who created the ship herself (with some help from Edwin). She put you in charge of piloting and captaining her ship while she monitors and maintains The Chaser’s engines systems.

Nila
The Chaser’s auxiliary systems operator. She controls functions such as the repair drones, communications, and life support. She was a science officer, or “sage”, for the Empire, but resigned when it looked like the war was going to continue escalating.