ASTRAL CLOCKTOWER STUDIOS
WOMEN-LEAD INDEPENDENT GAMES STUDIO
Astral Clocktower Studios is a women-lead independent games studio based in the US, with an impressive team of creators hailing from all over the world.
Backed by a team of 20+ talented developers, Astral Clocktower Studios is a women-lead independent games studio committed to producing and developing only the most unique and engaging audio, visual, and gameplay experiences.
With development for the studio’s inaugural title, Kristala — a 3D Dark Fantasy Action RPG developed with Unreal Engine 4—well underway, the studio aims to do just that.
Transport yourself into the role of the Chosen Raksakkar—a sentient, anthropomorphic feline warrior who must master the six magic specialties of the ancient Sacred Crystal in order to become a famed Raksaka warrior.
As you complete your epic Proving, you must also uncover who’s behind the terrible curse that’s befallen planet Ailur and suddenly transformed its creatures into mutated, bloodthirsty beasts.
Uncover and upgrade a multitude of weapons, spells, armor sets, and additional items as you embark on your Raksaka Proving and strategically battle to restore peace to Ailur. Meet and interact with unique characters while exploring a mysterious fantasy planet that’s overflowing with untold stories ripe for the unraveling.
Astral Clocktower Studio
Meet the Dev Team
Alexis Brutman
Tiffany Gomez
Sarah Schaffstall
Pete Vasconcellos
Bianca Rivera
Arthur “Cass” Thurston
Nick Neissa
Federico Expósito
Karena Williams
Joe Kennedy
Hassan Bassassi
Iuliia Rozsa-Bakacsi
Rodrigo Brocker
Andy Tyczynski
Julian Gordillo
Harold Palad
James Child
Ian Martin
Nicolas Alexis Diaz
Mario Sandoval
Emily O’Neil
Kreina
Adeel Jafree (AdLibPiano)
Lee Reynolds Jr
Alexis Biro
Alexis Brutman
Studio Founder / Game Producer
Tiffany Gomez
Studio Owner / Lead Level Designer
Sarah Schaffstall
Studio Owner / Marketing Director
Pete Vasconcellos
Lead 3D Character Designer / Concept Artist
Bianca Rivera
3D Character Designer
Arthur “Cass” Thurston
3D Environmental Designer
Nick Neissa
3D Generalist
Federico Expósito
3D Generalist
Karena Williams
3D Generalist
Joe Kennedy
3D Generalist
Hassan Bassassi
- 3D Generalist
Iuliia Rozsa-Bakacsi
Rodrigo Brocker
Lead Gameplay Programmer
Andy Tyczynski
Gameplay Programmer
Julian Gordillo
Gameplay Programmer
Harold Palad
Concept Artist
James Child
Concept Artist
Ian Martin
Level Designer
Nicolas Alexis Diaz
Lead Rigger/Animator
Mario Sandoval
Rigger/Animator
Emily O’Neil
Lead Narrative Designer
Kreina
Narrative Designer
Adeel Jafree (AdLibPiano)
Composer
Lee Reynolds Jr
QA Engineer
Alexis Biro
PR Specialist / Localization Manager